HL7 Terminology (THO)
5.3.0 - Publication International flag

This page is part of the HL7 Terminology (v5.3.0: Release) based on FHIR R4. This is the current published version in its permanent home (it will always be available at this URL). For a full list of available versions, see the Directory of published versions

ValueSet: EntityClassRoot

Official URL: http://terminology.hl7.org/ValueSet/v3-EntityClassRoot Version: 2.0.0
Active as of 2014-03-26 Computable Name: EntityClassRoot
Other Identifiers: id: urn:oid:2.16.840.1.113883.1.11.13922

Corresponds to the Entity class

References

This value set is not used here; it may be used elsewhere (e.g. specifications and/or implementations that use this content)

Logical Definition (CLD)

 

Expansion

This value set contains 27 concepts

Expansion based on codesystem EntityClass v2.1.0 (CodeSystem)

LevelCodeSystemDisplayDefinition
1  ENThttp://terminology.hl7.org/CodeSystem/v3-EntityClassentity

Corresponds to the Entity class

2    HCEhttp://terminology.hl7.org/CodeSystem/v3-EntityClasshealth chart entity

A health chart included to serve as a document receiving entity in the management of medical records.

2    LIVhttp://terminology.hl7.org/CodeSystem/v3-EntityClassliving subject

Anything that essentially has the property of life, independent of current state (a dead human corpse is still essentially a living subject).

3      NLIVhttp://terminology.hl7.org/CodeSystem/v3-EntityClassnon-person living subject

A subtype of living subject that includes all living things except the species Homo Sapiens.

4        ANMhttp://terminology.hl7.org/CodeSystem/v3-EntityClassanimal

A living subject from the animal kingdom.

4        MIChttp://terminology.hl7.org/CodeSystem/v3-EntityClassmicroorganism

All single celled living organisms including protozoa, bacteria, yeast, viruses, etc.

4        PLNThttp://terminology.hl7.org/CodeSystem/v3-EntityClassplant

A living subject from the order of plants.

3      PSNhttp://terminology.hl7.org/CodeSystem/v3-EntityClassperson

A living subject of the species homo sapiens.

2    MAThttp://terminology.hl7.org/CodeSystem/v3-EntityClassmaterial

Any thing that has extension in space and mass, may be of living or non-living origin.

3      CHEMhttp://terminology.hl7.org/CodeSystem/v3-EntityClasschemical substance

A substance that is fully defined by an organic or inorganic chemical formula, includes mixtures of other chemical substances. Refine using, e.g., IUPAC codes.

3      FOODhttp://terminology.hl7.org/CodeSystem/v3-EntityClassfood

Naturally occurring, processed or manufactured entities that are primarily used as food for humans and animals.

3      MMAThttp://terminology.hl7.org/CodeSystem/v3-EntityClassmanufactured material

Corresponds to the ManufacturedMaterial class

4        CONThttp://terminology.hl7.org/CodeSystem/v3-EntityClasscontainer

A container of other entities.

5          HOLDhttp://terminology.hl7.org/CodeSystem/v3-EntityClassholder

A type of container that can hold other containers or other holders.

4        DEVhttp://terminology.hl7.org/CodeSystem/v3-EntityClassdevice

A subtype of ManufacturedMaterial used in an activity, without being substantially changed through that activity. The kind of device is identified by the code attribute inherited from Entity.

Usage: This includes durable (reusable) medical equipment as well as disposable equipment.

5          CERhttp://terminology.hl7.org/CodeSystem/v3-EntityClasscertificate representation

A physical artifact that stores information about the granting of authorization.

5          MODDVhttp://terminology.hl7.org/CodeSystem/v3-EntityClassimaging modality

Class to contain unique attributes of diagnostic imaging equipment.

2    ORGhttp://terminology.hl7.org/CodeSystem/v3-EntityClassorganization

A social or legal structure formed by human beings.

3      PUBhttp://terminology.hl7.org/CodeSystem/v3-EntityClasspublic institution

An agency of the people of a state often assuming some authority over a certain matter. Includes government, governmental agencies, associations.

3      STATEhttp://terminology.hl7.org/CodeSystem/v3-EntityClassstate

A politically organized body of people bonded by territory, culture, or ethnicity, having sovereignty (to a certain extent) granted by other states (enclosing or neighboring states). This includes countries (nations), provinces (e.g., one of the United States of America or a French departement), counties or municipalities. Refine using, e.g., ISO country codes, FIPS-PUB state codes, etc.

4        NAThttp://terminology.hl7.org/CodeSystem/v3-EntityClassNation

A politically organized body of people bonded by territory and known as a nation.

2    PLChttp://terminology.hl7.org/CodeSystem/v3-EntityClassplace

A physical place or site with its containing structure. May be natural or man-made. The geographic position of a place may or may not be constant.

3      CITYhttp://terminology.hl7.org/CodeSystem/v3-EntityClasscity or town

The territory of a city, town or other municipality.

3      COUNTRYhttp://terminology.hl7.org/CodeSystem/v3-EntityClasscountry

The territory of a sovereign nation.

3      COUNTYhttp://terminology.hl7.org/CodeSystem/v3-EntityClasscounty or parish

The territory of a county, parish or other division of a state or province.

3      PROVINCEhttp://terminology.hl7.org/CodeSystem/v3-EntityClassstate or province

The territory of a state, province, department or other division of a sovereign country.

2    RGRPhttp://terminology.hl7.org/CodeSystem/v3-EntityClassgroup

A grouping of resources (personnel, material, or places) to be used for scheduling purposes. May be a pool of like-type resources, a team, or combination of personnel, material and places.


Explanation of the columns that may appear on this page:

Level A few code lists that FHIR defines are hierarchical - each code is assigned a level. In this scheme, some codes are under other codes, and imply that the code they are under also applies
System The source of the definition of the code (when the value set draws in codes defined elsewhere)
Code The code (used as the code in the resource instance)
Display The display (used in the display element of a Coding). If there is no display, implementers should not simply display the code, but map the concept into their application
Definition An explanation of the meaning of the concept
Comments Additional notes about how to use the code

History

DateActionCustodianAuthorComment
2022-10-18reviseTSMGMarc DuteauFixing missing metadata; up-349
2020-05-06reviseVocabulary WGTed KleinMigrated to the UTG maintenance environment and publishing tooling.
2014-03-26revise2014T1_2014-03-26_001283 (RIM release ID)Vocabulary (Woody Beeler) (no record of original request)Lock all vaue sets untouched since 2014-03-26 to trackingId 2014T1_2014_03_26